December 22, 2011

Got Wood?

I just realized that I haven't included a green card in this blog yet. That needs to change.

See, the problem with most green cards is that, despite how awful they might be, they still so something. Most of them have a power and toughness that might be horribly below par for their casting cost, but bashing for two or so is still possible most of the time.

But how bad is too bad? How about an Ivy Elemental for X3G that sacrifices X lands when it comes into play?


Didn't think it was possible, did you?

I honestly don't know what anyone was thinking when they made this. At worst, it's a 0/0 for 4 that has no abilities. That's pretty terrible to begin with. But let's say you want a reasonably sized creature. Here's what you get:


When was the last time you paid 8 mana for a vanilla 4/4, much less one that has a drawback? (Yes, technically you're only paying 4, but saccing untapped forests is the same as tapping them for mana before saccing them.) Probably never. I can't speak for everyone, but chances are good that any given person never has even considered it. Even if you only want to sac one land, you're paying 5 and saccing a land for a 1/1. That's never a good idea. Never.

Seriously though, I can't stress enough that whoever designed/developed this card needs to be taken out behind the Wizards of the Coast dumpster and fed Yu-Gi-Oh! cards until they vomit powercreep. Because this is the opposite of powercreep. It's like an inverse boner. It takes everything you like about something and goes in exactly the opposite direction.

Don't even think of a way to break this card, because any way you can imagine will probably end up being a 9-card combo that would function better without the Elemental anyway.

Leave me now. I need to find something to punch.

Unless you want it to be you.

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